World of Warcraft, MMORPG’s, Hack-Sign, and Life
While checking my E-Mail account earlier today, I came across a new story warning me that videogames were destroying America, or something along those lines. Actually, it was more so just warning parents about some dangers of videogames. The last warning in fact was about the addictive nature of a game like World of Warcraft. For those of you not in the know, I’ll drop some knowledge: Nerdy, Dorky, Silly knowledge.
World of Warcraft is a MMORPG. A Massive Multiplayer Online Role Playing Game. This genre of games focus around epic storylines in which you create your own character male/female, usually control their race, class (warrior, mage, thief, etc), and other aspects. These games rarely have an ending, and if they do, it is only a pseudo ending, not something you want to walk away from after the million hours play time. World of Warcraft (now to be referred to as WoW in this blog post) is one of the most popular of these MMORPG’s right now, it has been featured on sitcoms (How I Met Your Mother), Cartoons (South Park), and other culturally relevent shows.
So, back to my initial point. These games are known to be highly addictive. One of my good friend’s older brothers basically failed out of school because he played too much WoW. There’s even a site called WoW detox or something for coping addicts.
With all that said, I do on occasion play said game. Often? Not really, I played a few nights ago for the first time in months. For me it is an excellent way to amuse yourself on a boring night, and a good way to socialize with friends who play, but that really is it. In fact, I get bored after an hour or so on it. So while I enjoy it as a game, and solely a game, I got thinking about people who enjoy their WoW characters lives more than their own, and about the concept of escapism. I mean, if your life is bad, the obvious answer is to change it to be better, but what if you can’t? What if it’s easier just to look at a screen and pretend to be in a different reality. Is that a bad thing?
Society dictates yes, yes it is. I don’t really know how I feel about it.
There’s an anime called .Hack/Sign (Yes, I realize I’m barking way up the nerd-tree), in which a kid’s soul gets trapped inside a MMORPG called “The World”. While stuck in this game he meets all sorts of characters and over time learns of their real world counterparts. One of the characters is a princess who is logged in to the game pretty much all day every day. The main character wonders why she never logs off, and we eventually learn that (Spoiler Alert)
She’s paralyzed from the waist down and obviously can’t walk in real life. So in the game she runs everywhere and is this respected and loved character. While playing the game she can leave her own depressing life and live elsewhere.
So while by no means do I recommend dropping your real life for a digital counterpart, in fact, I discourage that, I do think it is important to keep our minds open about concepts, whether we initially agree with them or not, and can be comfortable with people living their lives in their own way.